Your Financing Strategy Ask questions from your bankers which of one these will benefits you most and which one could be costly to you. You can also get free checks when you open your account, you do not need to pay for checks. All checks are processed the same way that is up to you and how you manage your money. -Savings Accounts: Custom Savings, Money Market Account Checking Accounts: Economy Checking, Express Checking, -Regular Checking, Senior Checking, Student checking -Your Debit/Visa Card to use for shopping could be free when you open your account, make sure you ask for it, at times they will ask you if you want one or not. Where you use your Debit/Visa Card to withdraw money matters to your bank, it could cost you for using it at the wrong places, ask your banker for information where you could use your card without paying extra charges... Some banks charges between $1.00 up to $3.00 if you use their card to withdraw money from another bank that they do not do business with. It is your money... Each one of the above has advantages and dis-advantages, be careful when you are opening your accounts; you could loose money to the bank right away. You also need to know if your monthly statements are going to be free or not, when you make inquiries, the bank could be charging you for too many inquiries. Some things are free from the big banks and something's are cheaper from the community banks. Basic Requirements for lending you money: · Savings and Checking Account · (2) Good Credit or No Credit it depends where you are getting the money. · (3) Collateral such as your House, Car, Boat, Gold/diamond or any valuable assets they can hold on · Driver's License, · Social Security numbers · Good Employment, at least for six months. Lenders Information: Big Bank requirements- Can be very tough to meet because they have to abide by the 'Federal Reserve Bank or Federal Deposit Insurance Corporation (FDIC)' regulations. They got their money from the Federal Reserve Bank at a lower rate, however, they could turn around and loan it to the smaller banks at a higher rate, and the smaller banks loan it at higher quote rate to the public. Community Bank requirements/Credit Union: Well, the community bank is no different either, they turn to the big banks to borrow money at a lower rate so that they can loan it to their customers/clients at a higher rate to make some profit to stay in business. Private Capital market requirement: This is where the business gets tougher. The Capital Market enterprise is a big boy on the Wall Street, where they can finance just about anything they like, because they are not being regulated by the government, it is an individual rich businessmen that have money to loan out at a higher rate. They are not required to follow financing rule rigidly as the bank does, but they still have follow the consumer law that protect all of us from being taken advantage of. Family friends requirement: This one is your best source of financing, if you could find a rich friend or family friends that can loan you money without any attachment or collateral. They may ask you to pay them some small interest, or none it all depends what you are using the money for, at they would like to get a piece of the apple when they know you are going to make a lot profit. Collateralization: There some companies out there that would loan you money to meet your emergency needs, but becareful, they may ask you to give them your house, car, motor cycle or any of your valuables for collateral just in case you were unable to pay them back, but, they are very quick to take your valuables and you may not have any re-course to take them to court for doing so. I would stay away from such financing unless you have to... There is going to be a time when we are going to need finance or re-finance our mortgages, car, motorcycle, big boat, air-planes etc., that we cannot come up with up-front lump sum money to pay for it This force us to turn to our bank, family friends, private capital market, small loan companies to loan us that money. This is where we are being taken advantage of by offering us some sort of un-affordable rates. At first you would think this a great opportunity that it will not be problem, you could afford that payment being offered to you by your lender, you better think again before you sign that dotted line. They could be collecting interest from you money for long time without any of it going to your principle. Pay attention to dotted Line and Small print in the loan documents: The loan documents can be very tricky to read when you are not an attorney, the small fine prints areas are very important areas to pay attention to, because this is where they hid rates, timeline, and warrante, but if you don't pay attention to the rates they quote or offer to you in the loan document that you are going to sign you could be losing a lot of money. You probably better off to take to your attorney before you sign the dotted line. In the fine print of the loan documents is where they hid most important information that your lender did not want you to know about, especially mortgage and credit card documents. It sounds strange, but it is true, If you don't believe what I said here in this document, go to your loan documents and read the small prints in there you may find out something that you would not like to see or hear about, or if don't believe what I said here, ask yourself a question of why didn't they just print the whole loan documents in a readable format with nice fonts that an average third grader can read and understand it without having to scratch their head or look up words in the webster dictionary for interpretation of words, after all you are the consumer paying them for this services and they will be collecting interest from your financing for such a long time. 95% of mortgage homeowner never gets to the point of paying principle or their mortgage finance off before being taken away from them, but the bank or private investor already started to benefit. Yes, I understand they took the risk to finance us. I think what is fair is fair, they should make the loan documents more readable for us, and there should be no small prints that is had to read on any loan documents. They should be in a readable format that average Joe can understand; my question all the years was why are they making it so complicated to read if they do not have anything to hide? I also think the loan documents should not have so many pages when we are talking about saving the threes... Not too many consumers read all these pages, it has no value to have so many pages when no one really reads it, of course the attorney will not be making money if they these document could be reduced to minimum. My solution to this big fat loan documents should be to reduce them to minimum, all it should it be contain is, who own the house, the rate, how long is going to be paid, warranty, borrower's and co-borrower, and all other very valuable information it should not be more than 10 pages long.

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Financing a Book or Virtually Any Creative Project Using Kickstarter Acquiring funding for a creative project can be difficult, especially when that project is not yet viable - in other words, the project has not made its first red cent, and it is not clear if it ever will. I decided to use Kickstarter to fund my creative project, my first novel The Dying Times, and I thought it might be informative for others to know about my experiences, my pitfalls, and my successes with the project. The premise of Kickstarter is simple: post your project, define some rewards, and explain what your project is about. It's not difficult to post a new project, but getting funding can be one of the most difficult things you've done up to this point. I think that getting the funding was probably harder than advertising the book, which should tell you something! During this article, I will post two links to the Kickstarter projects that I have run, and I would encourage anyone who wants to follow by referencing these examples to open each one in a separate tab or window to read along. First, I need to go into a little backstory with Kickstarter so that you will understand the story up to the present point. Some time before starting my current, successful Kickstarter project, I attempted to run an unsuccessful project to fund another creative idea that I had. My first project was called "The d10 Core Roleplaying Game System". The purpose of that project was to fund the production of a new roleplaying game and fill the book with (usually expensive) artwork. The project did not succeed, but it has helped, as I will mention later in the article. This brings us to the soon-to-be-successful "The Dying TImes" project. As of this writing, the project is $22 until reaching its initial goal of $500 with 25 days left to go, so it will end up being successful and surpass the goal amount. (This is guaranteed by one of my family members pledging and guaranteeing that she will pledge whatever amount is necessary to make sure it succeeds by the 10th of December, but I doubt she will have to do so.) So, with both projects in hand, I will begin to examine the differences and similarities between the two and why one was successful and the other wasn't. This is where the information becomes valuable to you if you are considering opening a project like these or if you are seeking funding and think Kickstarter may be for you. You can open the links to the two Kickstarter projects that I am referring to by visiting the links below the similarities and differences segment. Similarities: Both projects were created for products in niche markets. (A roleplaying game and a zombie novel.) I would estimate from personal experience that the zombie novel niche is larger than the roleplaying niche, but a large number of roleplayers utilize the internet to find new material as opposed to people reading books. Both projects were run for about the same length of time (a little over 30 days). Differences: The Dying Times video attached to the project was a higher quality than the d10 Core project. I decided not to go with voice over or voice explanations in the video since I do not have high quality voice recording. I have since acquired some better quality voice recording equipment and software, but I feel that the project would not be best served with a voice over this time. The Dying Times video also had much higher quality effects, some 3D elements, and better music than the d10 Core video had. The Dying Times had a much lower goal to reach ($500). In contrast, the d10 Core project was trying to raise a significantly larger amount of money ($3,000). I have found that people pledging to a project have a much higher chance of pledging if the goal is smaller and more attainable; people like to be a part of a successful project. The Dying Times was already released, whereas d10 Core was not ready to be released in any form. Since the novel was already out, there were samples for people to read, and news and information to be found about the book, it was easier for people to research and find out what exactly they were pledging to. A professional website and samples of what you are doing can help, though this is not always possible. The Dying Times was pushed a lot harder than d10 Core to and by my friends and on social networks. The first time around with d10 Core, I was afraid to ask people to pledge to the project. You cannot be afraid to ask for money when doing this! It is easier to get people behind a new novel than a roleplaying game, especially by a new author. Roleplayers in general play games and support games that they have been playing already for years which are written by established companies and writers. People are more willing to invest in a new novelist because new reading material is needed when people have read everything they already have. These similarities can be explored by visiting the links listed in the next paragraph of the article. Feel free to open each one in its own tab to see the differences and similarities at this point. Go ahead, I will be right here when you get back. You can locate the projects for reference on the Kickstarter website. These differences illustrate several points about how to successfully run a Kickstarter project. I have also included tips below from my experience at running a Kickstarter project that are more generalized than the comparisons above: Be different: People who frequent the Kickstarter website like to hear about unique projects. Even if your project has been done before, you should focus on why it is different and what would be good about supporting the project. I used a tagline at the top of my description that asked the question: "Do you like zombies?" It is direct and to the point. People who like zombies or who are wondering what zombies might be will continue to read. People who hate the idea or concept of zombies will probably go ahead and leave immediately, but that's okay, too. It is much better for your project to get the subject out in the open immediately than to irritate people by forcing them to read through the description to find out what the project is all about. Explain yourself: Once you have captured the viewer's attention, you should elaborate on what the project is, what funds would be used for, and any additional goals of the project past the goal marker that you have set up. For instance, I set a $500 goal on my project, but I explain in the description what additional funds would be used for if the project surpasses the goal amount. Justify yourself: If you have prior experience in the subject/industry, if you have written other books on the subject, have been successful, and etc., list those details in the description of the project. For instance, "I have written four books on the subject in the past, but I feel that this project deserves funding because XXX." If you don't have any experience in the subject, you can explain more about the project and why you think it is important. Lack of experience is not a deal-killer with Kickstarter. This is coming from a first time author. Be thankful: Every time someone pledges, thank them on the Kickstarter update personally. Thank them on Twitter. Thank them on Facebook. Thank them from your own website. Anywhere you can think of, thank them. They are the ones turning your project into a success. Thank them like you would thank someone handing you the same amount of money when you have nothing to eat. Always be positive: If someone removes their pledge, don't go about bashing them. I had someone remove his pledge during the project, and I just mentioned that we had lost a backer and that was unfortunate, and that I hope that everything works out for him. I didn't know the reason at the time, but the backer later contacted me and said that he was having problems with his bank because he lived out of state, and that he would pledge later. Do you think he would have done the same if I had gone around calling him names or discrediting him? This is common sense and more of a matter of professionalism, but there are some who need to be told not to look a gift horse in the mouth. Offer rewards that have value for the pledge: People who are pledging to Kickstarter projects are doing it out of kindness and the helping instinct, but you shouldn't just expect free charity. That's not what a Kickstarter project is all about: it's about helping people while getting cool rewards for your pledge. For The Dying Times, I offered signed copies for $25, signed, shipped, and delivered. For $16, you could get a copy of the book delivered to you, which was a few cents cheaper than buying it regularly. If people see value in what you're offering and the project sounds interesting (and you sound passionate about the project), they will pledge. Don't offer too many rewards: Keep the number of rewards low. It is difficult for people to decide between too many options, and it makes them lose focus. Limit the number of rewards. Make low-cost options, and several of them: While keeping the number of rewards low, make many of the options low in cost. People know good and well that it doesn't cost $50 for you to print and ship a novel to yourself, sign it, then ship it out. Though $50 would help you a lot, there's not much value in it for your pledge. If you wouldn't find it attractive, there is a good chance that other people who don't know anything about your project would either. An overwhelming majority of successful Kickstarter projects get a good amount of backing from pledge options that cost $25 or less. Make the time to goal short: Don't have your pledge campaign go on for a long period of time. It's difficult to keep interest in the project if you try to run it for 60 days. Around 30 days is a good time period to run a project. Don't run it too short, don't run it too long. Be willing to negotiate: People may write you and ask you to negotiate on the pledge level. I was able to negotiate a pledge from one gentleman from Mexico who wanted the benefits of the $25 pledge level, but it said "US and Canada only". I told him that he wouldn't have to pay any extra from shipping and that I did that so people from too far away didn't pledge at that level (i.e. countries where it costs 3 times the book's cost to ship to.) I told him I would do it since the shipping to Mexico is not exorbitantly more expensive than shipping to the US or Canada. In another instance, one pledge wanted a copy of another book I had written, and he upped his pledge to a total of $200 because I agreed to do that. If you have no intention of fulfilling your promises, you will soon become very unpopular, and you might get sued. Update, Update, Update! Keep the people up to date with regular (daily) updates about what's going on with the project, news and happenings related to your project, and so forth. Don't go off your topic or subject matter just to make a post, but appear to be active and involved in the project. That helps other people who pop in see that the person running the project is active and involved, and not just looking for a handout. It shows that you care about your own project succeeding, and that helps build trust with your pledges. Don't be afraid to ask for money: You don't have to blatantly say, "Gimme money!", but you do have to advertise this project to other people. Doing so in a calm, professional, and positive manner is your best shot at having a successful project. Follow through with your promises: If you are willing to negotiate, or even if you have people just pledging to get the rewards you have listed, follow through with what you say you will do, and do it in a timely manner. After the project closes, you can still update everyone by email of the status of their rewards, shipping times (if applicable), and the like. Keep them updated the way you would want to be updated. It costs you nothing, but it makes you look more professional, and it certainly improves your chances of having another Kickstarter project become successful in the future if you need it! People will see your professionalism and, if you host future projects, they would be more willing to give to you in the future. People like good track records and people who are obviously passionate and friendly when it comes to their projects. I hope that all of these tips will help you in finding funding for that very special project of yours. If you have questions to pose or experiences to share, you can contact me via the information attached to this article. This article will be reposted to my website, as well, to facilitate conversation and help. Brian Kittrell is the author of The Dying Times, a novel set in the post-apocalyptic world of zombies. He will be releasing several books in a series known as The Survivor Chronicles under the Late Nite Books imprint.




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